Attempt method hashing and renaming for
2D canvas context
WebGL canvas context
AudioContext
Assume global variable is a (as in js1k shim) Reassign variable names to produce consecutive character blocks,
except for variables
RegPack v3.0.1
Score =
*gain +
*length +
*copies
Tiebreaker =
Default settings match built-in formulas for both JS Crush and First Crush. 2/1/0 sometimes achieve better results.